# Prepare the Development Environment
This chapter will introduce how to integrate the SDK into a project you created.
# Prerequisites
Support iOS 8.0 or above iOS real device
Effective Juphoon Developer Account (free sign up (opens new window))
Efficient Juphoon AppKey
# Create an iOS project
Follow the steps below to create an iOS project. If you have an iOS project, you can directly check the step of integrating JC SDK.
Open Xcode and click Create a new Xcode project.
Select the project type as Single View App and click Next.
Enter the project information, such as project name, development team information, organization name and language, and click Next.
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If you have not added the information of development team, click Xcode \Preferences… -> Accounts, click the plus sign in the lower left corner and follow the on-screen prompts to log in your Apple ID. After that, you can choose your account as the development team.
Select the project storage path and click Create.
Connect your iOS device to the computer.
Go to the TARGETS -> Project Name -> Signing & Capabilities menu and check Automatically manage signing.
# Integrate SDK
You can integrate JC SDK in any of the following three ways:
# Method 1: Automatically import static libraries through CocoaPods
Version 2.0 and above support you to import the SDK through CocoaPods. Before importing, CocoaPods environment needs to be installed, please refer to CocoaPods official (opens new window) website for installation method.
After the CocoaPods environment is installed, take the following steps:
Open Terminal, cd to the project root directory.
Execute pod init, a Podfile text file will be generated under the project folder.
Run open -e Podfile.
Add import configuration
pod 'JuphoonCloudSDK_iOS', '-> version'
(replaceversion
with the SDK version that you need to integrate with) .Execute
pod install
.After successful installation, Pod installation complete! will be displayed in Terminal. At this time, an xcworkspace file will be generated under the project folder.Double-click to open the
xcworkspace
file.
The revised content is as follows. Pay attention to replace Your App with your Target name:
platform :ios, '9.0'
#use_frameworks!
target 'Your App' do
pod 'JuphoonCloudSDK_iOS', '2.3'
end
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Version 2.1
is the latest version currently released, please refer to
the pod specification for the specific version.
If you need to update the local library version, execute the pod update command before executing pod install.
# Method 2: Manually import static library
Unpack and open the downloaded JC SDK static library. The sdk file directory consists of four folders including include, lib and JCSDKOC.framework.
Copy the
sdk
folder to the directory where your project is located.Import SDK
Open Xcode, go to TARGETS -> Project Name -> Build Phases -> Link Binary with Libraries menu, click the ‘+’ symbol, and import
JCSDKOC.framework
in the sdk folder andlibmtc.a
andlibzmf.a
files in the lib folder.Import SDK dependency library
Continue to click the ‘+’ symbol to import the following system dependency libraries:
AssetsLibrary.framework
AudioToolbox.framework
VideoToolBox.framework
AVFoundation.framework
CFNetwork.framework
CoreMedia.framework
CoreMotion.framework
CoreVideo.framework
GLKit.framework
ReplayKit.framework
Security.framework
SystemConfiguration.framework
libc++.tbd
libz.tbd
libresolv.tbd
Set path
Click ‘Build Settings’, find Search Paths, set Framework Search Paths, Header Search Paths (header file path) and Library Search Paths (library file path):
Framework Search Paths:$(PROJECT_DIR)/../sdk
Header Search Paths:$(PROJECT_DIR)/../sdk/include
Library Search Paths:$(PROJECT_DIR)/../sdk/lib/ios
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After importing JCSDKOC.framework and two .a files in Step 1, Xcode will automatically generate the path. If Xcode does not automatically generate the path, the user should manually set the path according to the directory where JCSDKOC.framework, include, and lib files are located.
Set Enable Bitcode to NO
Enter Target -> Build Settings -> Enable Bitcode in the project and set this item to NO.
Set the parameters of Other Linker Flags to -ObjC
Go to Target -> Build Settings -> Other Linker Flags in the project and add -ObjC to this item.
Set Preprocessor Macros
Click ‘Build Settings’, find Preprocessor Macros, and enter ZPLATFORM=ZPLATFORM_IOS on the right.
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The purpose of DEBUG Preprocessor Macros is to distinguish whether the push environment is release or debug. If the environment is wrong, the push will fail.
Set Documentation Comments to NO
Click ‘Build Settings’, find Documentation Comments and set to NO.
Set the background operation mode
Enter Target -> Signing & Capabilities -> Background Modes of the project, check the following two items:
Audio, AirPlay, and Picture in Picture
Voice over IP
# Method 3: Manually import the dynamic library
Unpack and open the downloaded JC SDK dynamic library. The sdk file directory includes the JCSDKOC.framework file.
Copy the
sdk
folder to the directory where your project is located.Import SDK
Open Xcode, go to TARGETS\Project Name\General, click the “+” symbol in the “Embedded Binaries” column, and then import JCSDKOC.framework under the JCSDK folder.
Import SDK dependency library
Continue to click the ‘+’ symbol to import the following system dependency libraries:
AssetsLibrary.framework
AudioToolbox.framework
VideoToolBox.framework
AVFoundation.framework
CFNetwork.framework
CoreMedia.framework
CoreMotion.framework
CoreVideo.framework
GLKit.framework
ReplayKit.framework
Security.framework
SystemConfiguration.framework
libc++.tbd
libz.tbd
libresolv.tbd
Set path
Click ‘Build Settings’, find Search Paths, set Framework Search Paths, Header Search Paths (header file path) and Library Search Paths (library file path):
- Framework Search Paths:$(PROJECT_DIR)/../sdk
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After importing JCSDKOC.framework and two .a files in step 1, Xcode will automatically generate the path. If Xcode does not automatically generate the path, the user should manually set the path according to the directory where the
JCSDKOC.framework
file is located.Set Enable Bitcode to NO
Enter Target -> Build Settings -> Enable Bitcode in the project and set this item to NO.
Set the parameters of Other Linker Flags to -ObjC
Go to Target -> Build Settings -> Other Linker Flags in the project and add -ObjC to this item.
Set Preprocessor Macros
Click ‘Build Settings’, find Preprocessor Macros, and enter ZPLATFORM=ZPLATFORM_IOS on the right.
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The purpose of DEBUG Preprocessor Macros is to distinguish whether the push environment is release or debug. If the environment is wrong, the push will fail.
Set Documentation Comments to NO
Click ‘Build Settings’, find Documentation Comments and set to NO.
Set the background operation mode
Enter Target -> Signing & Capabilities -> Background Modes of the project, check the following two items:
Audio, AirPlay, and Picture in Picture
Voice over IP
# Add project permissions
Audio and video calls require camera and microphone permissions. Please add the following key values in the info.plist of the project:
Key | Type | Value |
---|---|---|
Privacy - Microphone Usage Description | String | Use the microphone for purposes like voice calls. |
Privacy - Camera Usage Description | String | Use the camera for purposes like video calls. |